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Juniper Schnerd

also called the Schnerdmarine

Deep feelers along for the ride.

You're tuned into the room, the vibe, where you fit. You're learning when to steer and when to go with the flow. That's Juniper.

Meet the character through music: Juniper the Schnerdmarine.

The part of you Juniper carries

Juniper feels the whole room before saying a word: the mood, the current, who needs what. That sensitivity is a gift, but it also means Juniper is still learning the difference between reading a room and disappearing into it.

Carries: Deep feeling

“Sometimes I steer. Sometimes I just let the current decide. Either way, I'm the best at it.”

Juniper

What makes this Schnerd

CarriesDeep feeling
Secret strengthReading a room before anyone else does
Working onKnowing when to steer, not just drift
Comfort objectA window seat, any window
HomeSomewhere near water
Best matchSomeone who won't rush the feeling

Story Time

Juniper’s Thirty Thousand Year Plan

Juniper found three seeds and announced that she was growing Giant Schnerdwoods. “Thirty thousand years old,” she told Hobart. “Taller than the mountain.” She made a chart before anything had grown.

Hobart gave her a banana peel for the soil. Juniper gave him an Assistant Director of Soil badge. Hobart began telling creatures he worked in forestry. Juniper planned an opening ceremony and a speech that her father might hear about.

When the leaves opened, Darlene came to look. “Those look like the plants with the ‘Do not touch’ sign at school,” Darlene said. “I know what I planted,” Juniper replied. She moved her chart in front of the smallest plant.

The school gardener came the next morning. “Poison ivy,” the gardener said. “Nobody touch it.” Juniper showed her the chart. “The plants are growing extremely well,” Juniper pointed out. “Yes,” the gardener replied. “The poison ivy is growing extremely well.”

They put a barrier around the plants while the gardener arranged their removal. Juniper did not cancel the ceremony. The invitations had already gone out. Hobart had already told everyone there would be snacks.

At the ceremony, Juniper gave her speech from outside the barrier. Jim asked when the trees would get taller. Bob asked why the forest was fenced off. Hobart wanted to know whether losing the forest meant losing his job. “Please stop interrupting,” Juniper said.

That evening, she took down the speech but left up the chart. The plants were bigger again. Hobart was still wearing his badge. By breakfast, two creatures were calling Juniper the Poison Ivy Expert. She could not tell whether they were making fun of her, and she was not going to ask.

How does the room feel today?

Play the game

Juniper’s Deep End

Dodge the cold. Grab the warm.

  • Phone, iPad, computer
  • Free, no download

From the Schnerdiverse

Juniper's Social Thermometer

2:30

It's Juniper's first day at a new school, and the cafeteria feels huge. So Juniper invents a Social Thermometer to find who feels warm and welcoming, and learns you don't have to change who you are, just find your people.

More from Education →
Free Juniper coloring page

A very small stage. A very Schnerdy show.

Put Juniper in your next story.

Color Juniper, fold the standing tabs and let the next scene get wonderfully peculiar. The complete kit includes all eight Schnerds puppets, a paper stage, assembly instructions and an activity guide. Eight show starters include mixed up plans, a disagreement over the best seat and a friend leaving the party. Kids decide what happens next.

13 page PDF · All eight puppets included · US Letter · Print in landscape

Digital download only. Your download link arrives by email after successful payment. No shipping. Adult help with cutting is recommended.

Preview of the printable Juniper puppet with standing tabs
Your Juniper puppet, with fold back standing tabs.
Printable Schnerdy card frame theater with hearts, faces and folding side wings
One sheet becomes a stage. Included in the complete kit.

Why Juniper looks this way

Juniper didn't build this herself. Her father, an astronaut, built it for an expedition and forgot where he put the key, and she's the one who ended up inside it. Those two round portholes are still her own eyes, though: always watching, always reading the current before deciding whether to steer through it or just float along.